Initialize engine version: 5.4.3f1 (01f4c123905a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 920M (ID=0x1299)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\fav\games\Dark Vibes_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\fav\games\Dark Vibes_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\fav\games\Dark Vibes_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\fav\games\Dark Vibes_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\fav\games\Dark Vibes_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\fav\games\Dark Vibes_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\fav\games\Dark Vibes_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\fav\games\Dark Vibes_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.043 seconds
Platform assembly: D:\fav\games\Dark Vibes_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\fav\games\Dark Vibes_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 74.560127 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.773625 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 40.727165 ms (FindLiveObjects: 0.057305 ms CreateObjectMapping: 0.038488 ms MarkObjects: 40.623245 ms  DeleteObjects: 0.006842 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.677830 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 0.250605 ms (FindLiveObjects: 0.058588 ms CreateObjectMapping: 0.026942 ms MarkObjects: 0.159514 ms  DeleteObjects: 0.005131 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.658158 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 0.265145 ms (FindLiveObjects: 0.063720 ms CreateObjectMapping: 0.027369 ms MarkObjects: 0.167212 ms  DeleteObjects: 0.005987 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.712470 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 0.251887 ms (FindLiveObjects: 0.057733 ms CreateObjectMapping: 0.027369 ms MarkObjects: 0.161225 ms  DeleteObjects: 0.004704 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.636348 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 0.265572 ms (FindLiveObjects: 0.061154 ms CreateObjectMapping: 0.029080 ms MarkObjects: 0.169778 ms  DeleteObjects: 0.005131 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.762934 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 0.263006 ms (FindLiveObjects: 0.059443 ms CreateObjectMapping: 0.026942 ms MarkObjects: 0.171489 ms  DeleteObjects: 0.004704 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.658586 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 0.252743 ms (FindLiveObjects: 0.057733 ms CreateObjectMapping: 0.026942 ms MarkObjects: 0.162508 ms  DeleteObjects: 0.005131 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.789302 ms

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8611.
Total: 4.367626 ms (FindLiveObjects: 0.948535 ms CreateObjectMapping: 0.344688 ms MarkObjects: 2.010827 ms  DeleteObjects: 1.061436 ms)

UnityException: GameObject has undefined tag!
  at (wrapper managed-to-native) UnityEngine.GameObject:get_tag ()
  at Stealth.OnTriggerEnter2D (UnityEngine.Collider2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnityException: GameObject has undefined tag!
  at (wrapper managed-to-native) UnityEngine.GameObject:get_tag ()
  at Stealth.OnTriggerEnter2D (UnityEngine.Collider2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnityException: GameObject has undefined tag!
  at (wrapper managed-to-native) UnityEngine.GameObject:get_tag ()
  at Stealth.OnTriggerEnter2D (UnityEngine.Collider2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1c5c -> priority: 1 
